For a long time I wanted to create a sculpture using different materials: in addition to polymer clay, use fabrics for clothing, leather accessories.
The opportunity presented itself when the Buzz Design agency, asked me to model a character as testimonial of a website for one of his client.
In fact, the input of the agency was to create the character in CGI (computer graphics) because these are 12 illustrations with the subject being shot in different poses, it seemed to be the best choice.
But when I brought the images of the film Paranorman Chris Butler I convinced the customer that mixing sculpture with 3D could be a better way.
So now I had the opportunity to face my challenge, with the support of the customer.
Once the desiged of the character was approved "a sexy girl in overalls", I had to build the model so I could shoot her in various postures: so I made some unknots of the major joints which allow me to easily move the model.
Completed structure, I modeled with polymer clay Emy, this is now her name, creating long legs and waist to give it greater sensuality.
Now that the base is ready tailoring comes into the game, this part is held in trust to my wife,a skilled seamstress, to be undertaken in the clothes and accessories, this work is very delicate because the model is small and clothes will be critical to the ultimate success.
While she realizes the patterns of the t-shirt and suit, I focus on the modeling of its face, in the meantime I decided not to model its hands, in order not to complicate the work, creating them in post production.
In three days of work Emy is perfectly dressed, we are so happy with the result that decide to proceed with the construction of leather shoes and accessories.
Meanwhile in the studio I started to model 3D objects with Emy will have to interact.
Emy is finished, I am going to give color only to her hair leaving her face cleaned, I will make use of Photoshop for the makeup.
During the photo shoot's sessions I'll shoot Emy poses as storyboards and putting on top photos with the rendering of objects.
The processing proceeds now in digital shots of Emy are post-produced in Photoshop,like different facial expressions and hand painted with a graphics tablet.
The Work is finished and delivered.There is a great satisfaction, we were able to combine several professions, craft and technology mixed together to achieved and experiement new things and overcome new limits.
The opportunity presented itself when the Buzz Design agency, asked me to model a character as testimonial of a website for one of his client.
In fact, the input of the agency was to create the character in CGI (computer graphics) because these are 12 illustrations with the subject being shot in different poses, it seemed to be the best choice.
But when I brought the images of the film Paranorman Chris Butler I convinced the customer that mixing sculpture with 3D could be a better way.
So now I had the opportunity to face my challenge, with the support of the customer.
Once the desiged of the character was approved "a sexy girl in overalls", I had to build the model so I could shoot her in various postures: so I made some unknots of the major joints which allow me to easily move the model.
Completed structure, I modeled with polymer clay Emy, this is now her name, creating long legs and waist to give it greater sensuality.
Now that the base is ready tailoring comes into the game, this part is held in trust to my wife,a skilled seamstress, to be undertaken in the clothes and accessories, this work is very delicate because the model is small and clothes will be critical to the ultimate success.
While she realizes the patterns of the t-shirt and suit, I focus on the modeling of its face, in the meantime I decided not to model its hands, in order not to complicate the work, creating them in post production.
In three days of work Emy is perfectly dressed, we are so happy with the result that decide to proceed with the construction of leather shoes and accessories.
Meanwhile in the studio I started to model 3D objects with Emy will have to interact.
Emy is finished, I am going to give color only to her hair leaving her face cleaned, I will make use of Photoshop for the makeup.
During the photo shoot's sessions I'll shoot Emy poses as storyboards and putting on top photos with the rendering of objects.
The processing proceeds now in digital shots of Emy are post-produced in Photoshop,like different facial expressions and hand painted with a graphics tablet.
The Work is finished and delivered.There is a great satisfaction, we were able to combine several professions, craft and technology mixed together to achieved and experiement new things and overcome new limits.